Vaping Prevention and Vaping in Youth (Vapechat)
Key facts
- Who runs it
- Boston University
- Where
- Boston, United StatesSee the site
- Trial code
- Status
- Completed
- People taking part
- 119 people enrolled
- Started
- 4 Apr 2024
- Ended
- 7 Jun 2024
- Type of study
- Interventional, 2 groupsOne group gets no study treatment, for comparison.
- Treatments tested
- Virtual Reality Program
- VR Program
- Record updated
- 7 June 2024
Who can take part
- Age
- 13 years to 19 years
- Sex
- Women and men
- Healthy volunteers
- Can take part
The registry criteria, word for word
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Who can take part
- Students enrolled at Everett and Quincy High Schools (freshmen, sophomores, juniors, and seniors)
- Students in Health class
- Child assents
Who cannot take part
- Teacher indicates that participation is not appropriate for the student (e.g., severe mental illness; visual or auditory disability; medical issue)
- Prone to motion sickness or seizures
- Parent(s)/guardian(s) opt student out of the study
- Visual impairments that would preclude playing VR or otherwise unable to use VR device
Where in United States
- Boston University, Goldman School of Dental MedicineBoston, United States
About the trial
What the trial wants to find out
Many youth are addicted to nicotine due to increased nicotine vaping (e.g., e-cigarettes). Unfortunately, there are no effective interventions to help teens quit vaping. In addition, existing vaping prevention programs have limited effectiveness because teens have reported that existing available interventions are out of touch with teen's culture and are not appealing to the intended audience. Therefore, to be effective, a vaping intervention must be acceptable, appealing, and engaging to teens, and most importantly, it should be designed to be channeled into an existing infrastructure such as the school setting.
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The investigators' research group has designed a vaping prevention and cessation intervention that is implemented as a VR game for high school teens. The overall objective of this research is to assess the acceptability, feasibility, and preliminary efficacy of the VR experience among high school students in two high schools in Boston.
The 2 groups in the trial
- Virtual Reality ProgramTreatment being tested
Students in classrooms randomized to this group will receive the Virtual Reality vaping cessation and prevention program.
Treatment: Virtual Reality Program and VR Program
- Assessment OnlyNo study treatment, for comparison
Students in classrooms randomized to this group will not receive the VR intervention but will complete questionnaire assessment only.
Data and sources
- Registry record
- Listed on ClinicalTrials.gov.
- Official title
- Virtual Reality for the Prevention and Cessation of Nicotine Vaping in Youth
- Record updated
- 7 June 2024