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CompletedNo phase

Vaping Prevention and Vaping in Youth (Vapechat)

Key facts

Who runs it
Boston University
Where
Boston, United StatesSee the site
Trial code
Status
Completed
People taking part
119 people enrolled
Started
4 Apr 2024
Ended
7 Jun 2024
Type of study
Interventional, 2 groupsOne group gets no study treatment, for comparison.
Treatments tested
  • Virtual Reality Program
  • VR Program
Record updated
7 June 2024

Who can take part

Age
13 years to 19 years
Sex
Women and men
Healthy volunteers
Can take part

The registry criteria, word for word

Show all 7 criteriaShow less

Who can take part

  • Students enrolled at Everett and Quincy High Schools (freshmen, sophomores, juniors, and seniors)
  • Students in Health class
  • Child assents

Who cannot take part

  • Teacher indicates that participation is not appropriate for the student (e.g., severe mental illness; visual or auditory disability; medical issue)
  • Prone to motion sickness or seizures
  • Parent(s)/guardian(s) opt student out of the study
  • Visual impairments that would preclude playing VR or otherwise unable to use VR device

Where in United States

  • Boston University, Goldman School of Dental MedicineBoston, United States

About the trial

What the trial wants to find out

Many youth are addicted to nicotine due to increased nicotine vaping (e.g., e-cigarettes). Unfortunately, there are no effective interventions to help teens quit vaping. In addition, existing vaping prevention programs have limited effectiveness because teens have reported that existing available interventions are out of touch with teen's culture and are not appealing to the intended audience. Therefore, to be effective, a vaping intervention must be acceptable, appealing, and engaging to teens, and most importantly, it should be designed to be channeled into an existing infrastructure such as the school setting.

Read full original descriptionShow less

The investigators' research group has designed a vaping prevention and cessation intervention that is implemented as a VR game for high school teens. The overall objective of this research is to assess the acceptability, feasibility, and preliminary efficacy of the VR experience among high school students in two high schools in Boston.

The 2 groups in the trial

  • Virtual Reality ProgramTreatment being tested

    Students in classrooms randomized to this group will receive the Virtual Reality vaping cessation and prevention program.

    Treatment: Virtual Reality Program and VR Program

  • Assessment OnlyNo study treatment, for comparison

    Students in classrooms randomized to this group will not receive the VR intervention but will complete questionnaire assessment only.

Data and sources

Registry record
Listed on ClinicalTrials.gov.
Official title
Virtual Reality for the Prevention and Cessation of Nicotine Vaping in Youth
Record updated
7 June 2024