Effects of Virtual Reality Versus Motor Imagery in Children With Cerebral Palsy
Key facts
- Who runs it
- Riphah International University
- Where
- Pakistan1 site in 1 countryChoose a country to see its sites
- Trial code
- Status
- Completed
- People taking part
- 63 people enrolled
- Started
- 25 Feb 2024
- Ended
- 31 Aug 2024
- Type of study
- Interventional, 3 groups
- Treatments tested
- Routine Physical Therapy+ Balance Training
- Virtual Reality+ Routine Physical Therapy
- Motor Imagery+ Routine Physical Therapy
- Record updated
- 28 October 2024
Who can take part
- Age
- 7 years to 12 years
- Sex
- Women and men
- Healthy volunteers
- Cannot take part
The registry criteria, word for word
Show all 3 criteriaShow less
Who can take part
- Children of 7-12 years of both genders, Children with Mini Mental Scale score >24
- Children with Gross motor function classification system (GMFCS) level I and II and able to follow and accept verbal instruction
Who cannot take part
- History of nerve, muscle, bone and joint diseases that seriously affect the movement function of the limbs and Children with history of severe cardiopulmonary disease, History of epilepsy, History of Fixed deformity of Lower limb. History of orthopaedic surgery and botulinum toxin injection
This trial has no sites in United States.
It has sites in one country. Choose a country to see its sites.
About the trial
What the trial wants to find out
Cerebral palsy is a neurodevelopmental disorder caused by brain injury that appears in infancy, children have mostly issues of gross motor functions, and activities of daily living. Virtual Reality is an innovative technique for the improvement of balance and motor function in most of the neurological conditions. Motor Imagery is an ability to engage in the mental representation of a task consciously without generating a voluntary movement. The aim of this study is to determine the comparative effects of Virtual Reality and Motor Imagery on balance, gross motor function and activities of daily living in children with cerebral palsy.
The 3 groups in the trial
- Group A (Routine Physical Therapy+ Balance Training)Other group
The children will be provided with Routine Physical Therapy and Balance Training. Balance exercises will be provided for 15 minutes and 30 minutes of Routine physical therapy will be as strengthening and stretching exercises.
Treatment: Routine Physical Therapy+ Balance Training
- Group B (Virtual Reality + Routine Physical Therapy)Treatment being tested
The VR system consisted of a wall-mounted display, a Nintendo Wii box, a Wii remote, and a Wii Fit board. The participants will be instructed to stand on Wii Fit board while interacting with the VR system and playing the selected games and routine physical therapy of 30 minutes will be provided.
Treatment: Virtual Reality+ Routine Physical Therapy
- Group C (Motor Imagery+ Routine Physical Therapy)Treatment being tested
During the presentation of a video clip, patients will watch the video and afterwards try to do movement as same as shown in video
Treatment: Motor Imagery+ Routine Physical Therapy
Data and sources
- Registry record
- Listed on ClinicalTrials.gov.
- Official title
- Effects of Virtual Reality Versus Motor Imagery on Balance, Gross Motor Function and Activities of Daily Living in Children With Cerebral Palsy.
- Record updated
- 28 October 2024