Virtual Reality Rehabilitation Tested After Ischemic Stroke
Tests virtual reality therapy alongside usual rehabilitation in adults with acute ischemic stroke.
Plain-language title generated from the registry record
Registry title: Virtual Reality Based Rehabilitation After Ischemic Stroke
Key facts
- Where
- Stony Brook, United StatesSee the site
Where in United States
- Stony Brook University HospitalStony Brook, United StatesTaking people
Questions to ask the study team
- How often do I need to come in, and for how long each time?
- Are travel costs paid?
- Can I keep my own doctor?
- What happens if I want to stop?
Trial details
- Who runs it
- Stony Brook University
- Trial code
- NCT06401564
- Record updated
- 6 May 2024
- Original description
Use the template below as a guide to write a brief study description in plain language. Tailor the text that appears in brackets and yellow to your research study. To finalize, delete the text in italics.Read full original descriptionShow less
Improving Functional and Cognitive Outcomes After Ischemic Stroke Using Virtual Reality Based Rehabilitation
Use the template below as a guide to write a brief study description in plain language. Tailor the text that appears in brackets and yellow to your research study. To finalize, delete the text in italics.
The goal of this single-arm study is to explore the use of early virtual reality-based rehabilitation as an adjunct to conventional physical/occupational therapy in adult patients with acute ischemic stroke. The main question it aims to answer is:
Feasibility and tolerability of using immersive Virtual Reality technology-based therapy for patients suffering from acute ischemic stroke in an inpatient hospital setting Participants will receive 1 or 2 virtual reality therapy sessions and complete surveys at the end of each session.
Inclusion: Age > 18; MRI or CT imaging confirmed ischemic stroke; Able to follow multistep commands.
Exclusion: Previous reported history of vertigo or inner ear dysfunction; Patients who cannot begin therapy during admission; Patients with epilepsy; Patients with a pre-existing condition that interferes with virtual reality usage (e.g., visual impairment, limitation of either upper extremity or neck); Plegia in both arms; Patients who are pregnant.