Activities of Daily Living (ADL) Virtual Reality (VR) for Acquired Brain Injury (ABI) Upper-Limb Rehabilitation
Key facts
- Who runs it
- Indiana University
- Where
- Indianapolis, United StatesSee the site
- Trial code
- Status
- Withdrawn
- Started
- Nov 2025
- Expected to end
- May 2027
- Type of study
- Interventional
- Treatments tested
- Cooking In the Kitchen
- Record updated
- 8 December 2025
- Why it stopped
- IRB disapproved the study protocol on 13-Nov-2025
Who can take part
- Age
- 18 years and older
- Sex
- Women and men
- Healthy volunteers
- Cannot take part
The registry criteria, word for word
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Who can take part
- acquired brain injury with upper extremity impairment
- Fugl-Meyer Assessment of Upper Extremity (FMA-UE) score of 20 points or more
- able to follow commands and instructions
- least 2 months post-stroke, in the subacute or chronic recovery phase
Who cannot take part
- contraindications that increase susceptibility to VR-related adverse events and/or prevent completion of training tasks, such as seizures, epilepsy, visual acuity deficits (besides glasses), vertigo, nystagmus, motion sensitivity, or other non-ABI conditions that impede upper limb movement
Where in United States
- Indiana University Health, Neurorehabilitation & RoboticsIndianapolis, United StatesNo longer taking part
About the trial
What the trial wants to find out
Acquired brain injury (ABI) individuals have shown greater engagement and functional recovery when trained in virtual reality (VR)-assisted rehabilitation therapies.
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After developing an activities of daily living (ADL)-focused VR system in a prior study, this related follow-up study aims to test the efficacy and impact of this VR system on upper-limb rehabilitation outcomes of ABI individuals when routinely integrated into treatment plans.
The group in the trial
- ADL-Focused Virtual RealityTreatment being tested
Participants will receive 24 one-hour rehabilitation sessions with a licensed occupational therapist trained in stroke recovery and with the VR system. Each therapy session will include range of motion and general strengthening activities as well as 20-30 minutes of the intervention (ADL-focused upper-limb virtual reality training). The goal is to complete rehabilitative training in 12 weeks, with each participant training two times per week.
Treatment: Cooking In the Kitchen
Data and sources
- Registry record
- Listed on ClinicalTrials.gov.
- Official title
- Validating the Efficacy of Activities of Daily Living (ADL)-Focused Virtual Reality (VR) in Upper-Limb Rehabilitation for Acquired Brain Injury (ABI) Individuals: A Pilot Clinical Trial
- Record updated
- 8 December 2025