Validity Assessment of Sensors for Movement Tracking With Children/Youth With Diverse Neuromotor Abilities
Key facts
- Where
- Toronto, CanadaSee the site
Could this be for you?
Answer for yourself. This is not a decision: only the study team can say whether you can take part.
- Are you between 5 and 24 years old?
Source: NCT07360171, who can take part
Where in Canada
- Holland Bloorview Kids Rehabilitation HospitalToronto, CanadaContact: Selvi Sert, MEngNo longer taking part
Questions to ask the study team
- How often do I need to come in, and for how long each time?
- Are travel costs paid?
- Can I keep my own doctor?
- What happens if I want to stop?
Contact the study team: see the registry record → Contacts and Locations
Print a page for my doctorTrial details
- Who runs it
- Holland Bloorview Kids Rehabilitation Hospital
- Trial code
- NCT07360171
- Record updated
- 30 January 2026
- Original description
The overall goal of this study is to establish the clinical utility and accuracy of markerless motion captures systems for tracking therapy exercises and movement during game play. Specific aims are:Read full original descriptionShow less
The overall goal of this study is to establish the clinical utility and accuracy of markerless motion captures systems for tracking therapy exercises and movement during game play. Specific aims are:
1. To evaluate the accuracy of the kinematic metrics tracked by marker-less motion capture systems by comparing them to the gold standard marker-based Motion Analysis system. 2. To assess agreement between exercise repetition counts and clinical assessment scores determined from data collected by the markerless motion capture systems compared to the gold standard marker-based Motion Analysis system and a trained clinician. 3. To explore the extent to which kinematic metrics collected during gameplay (e.g. smoothness of movement, symmetry index) can discriminate different motor abilities. 4. To understand children's perspectives on motion capture video games in the context of rehabilitation.
Participants will:
Perform active range of motion of each joint (3 repetitions, outside of the game environment) and rehabilitative movements within games developed at Holland Bloorview that target anatomical movements (e.g. shoulder abduction/adduction, shoulder flexion/extension, elbow flexion/extension, lateral trunk lean, hip flexion/extension, knee flexion/extension, trunk flexion/extension)
Play each mini game until 10 repetitions are made regarding the game objective or 2-minutes of game play is reached.
Inclusion: Aged 5 to 24 years; Sufficient motor skills to successfully play the game (i.e., able to lift hand above shoulder); Able to see and interact with the monitor - minimal visual or auditory impairments; Willing to wear reflective stickers on skin and on tight fitting clothing; Willing to wear athletic tape around arms and/or legs to secure loose clothing; Mobility similar to GMFCS Levels I-III.
Exclusion: History of epilepsy aggravated by screen time. For the latter, the child will be eligible to participate if they safely participated in 1 hour of TV/video games per week as reported by the parent; Any injury/disability that would make moderate exercise unsafe.