Arm and hand rehabilitation games on a bedside TV for stroke patients
Tests camera-tracked arm games on an in-room TV in adults hospitalized after stroke.
Plain-language title generated from the registry record
Registry title: Self-Directed Upper Extremity Gaming in Inpatients With Stroke
Key facts
- Where
- Chicago, United StatesSee the site
Where in United States
- Shirley Ryan AbilityLabChicago, United StatesTaking people
Questions to ask the study team
- How often do I need to come in, and for how long each time?
- Are travel costs paid?
- Can I keep my own doctor?
- What happens if I want to stop?
Trial details
- Who runs it
- Milap Sandhu
- Trial code
- NCT07806097
- Record updated
- 8 September 2026
- Original description
STRIVE uses a camera mounted on the in-room TV and a connected laptop to track arm and hand movements during gameplay via markerless motion capture. No controllers or wearable sensors are required, and patients initiate a session with a single button on the TV remote. Games target clinically relevant movements such as reaching and grasping, with difficulty adapting to the user.Read full original descriptionShow less
Self-Directed Upper Extremity Gaming in Inpatients With Stroke: A Feasibility Study
STRIVE uses a camera mounted on the in-room TV and a connected laptop to track arm and hand movements during gameplay via markerless motion capture. No controllers or wearable sensors are required, and patients initiate a session with a single button on the TV remote. Games target clinically relevant movements such as reaching and grasping, with difficulty adapting to the user.
Inclusion: admitted for IP stroke rehabilitation ARAT >5 and <40 at enrollment; sufficient cognition and vision to follow simple instructions; medically stable for independent seated or supine UE activity.
Exclusion: severe neglect that prevents task engagement; significant aphasia that prevents understanding of instructions; medical contraindications to unsupervised UE activity as determined by the treating team.