Virtual Reality Vs Postural Control Training in Children With Cerebral Palsy
Key facts
- Who runs it
- Amira Mahmoud Abdelkader Mohamed
- Where
- Egypt1 site in 1 countryChoose a country to see its sites
- Trial code
- Status
- Active, not recruiting
- People taking part
- 70 people, planned
- Started
- 1 Oct 2026
- Expected to end
- 1 Feb 2027
- Type of study
- Interventional, 2 groups
- Treatments tested
- Virtual reality
- Postural control training
- Record updated
- 20 October 2026
Who can take part
- Age
- 8 years to 10 years
- Sex
- Women and men
- Healthy volunteers
- Cannot take part
The registry criteria, word for word
Show all 10 criteriaShow less
Who can take part
- They are diagnosed with hemiplegic cerebral palsy
- Their ages ranged from 8-10 years
- Degree of spasticity according to Modified Ashworth Scale will be ranged from grade 1 and 1+
- The levels of gross motor function will be between level I and II according to Growth Motor Functional Classification System (GMFCS) for all children
- Children's height will be minimum one meter (lower limits of height needed by the Biodex Balance System)
- Children will be able to follow verbal commands
Who cannot take part
- Children who received Botulinum toxin injections for the past 6 months
- Seizures or epilepsy
- Visual or auditory problems
- Contractures of the lower limbs
This trial has no sites in United States.
It has sites in one country. Choose a country to see its sites.
About the trial
What the trial wants to find out
The goal of this clinical trial is to learn if there is difference between the effect of virtual reality and postural control training on balance and gait in children with hemiplegic cerebral palsy. The main questions it aims to answer are:
Read full original descriptionShow less
* Whether there is an effect of Virtual reality training on balance and gait in children with hemiplegic cerebral palsy? * Whether there is an effect of Biodex training as a method of postural control on balance and gait in children with hemiplegic cerebral palsy? Researchers will compare the effect of Virtual reality and Biodex as a method of postural control training on balance and gait in children with hemiplegic CP.
Participants will:
* Receive the intervention for 2 months. * Visit the clinic 3 times per week for sessions
The 2 groups in the trial
- Group A: Virtual realityTreatment being tested
Treatment: Virtual reality
- Group B: Postural control trainingTreatment being tested
Treatment: Postural control training
Data and sources
- Registry record
- Listed on ClinicalTrials.gov.
- Official title
- Virtual Reality Versus Postural Control Training on Balance and Gait in Children With Hemiplegic Cerebral Palsy
- Record updated
- 20 October 2026