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Video Based Games Exercise Training in Individuals With Cerebral Palsy

A legfontosabb adatok

Ki végzi
Abant Izzet Baysal University
Hol
Törökország1 helyszín, 1 országbanVálassz országot a helyszínekhez
Azonosító
Állapot
Befejeződött
Résztvevők
26 fő vett részt
Kezdés
2023. dec. 25.
Befejezés
2025. febr. 15.
A vizsgálat típusa
Beavatkozással járó, 2 csoportAz egyik csoport egy már használt kezelést kap, összehasonlításként.
A vizsgált kezelések
  • Conventional Physiotherapy
  • Video Game Based Exercise Training
A regiszteradat frissítve
2025. április 17.

Ki vehet részt

Életkor
6 év – 18 év
Nem
Nők és férfiak
Egészséges önkéntesek
Nem vehetnek részt

A regiszter feltételei, szó szerint

Mind a 15 feltétel megnézéseKevesebb

Ki vehet részt

  • Being diagnosed with spastic CP
  • Being between the ages of 6-18
  • Being at level I, II, III according to MACS
  • Being at level I, II, III according to GMFCS
  • Scoring 24 points and above on the Mini Mental State Examination
  • To have adequate communication skills
  • The family agrees to the inclusion of their child in the study
  • Child's willingness to participate in the study
  • Regular attendance to exercise training within the specified time periods

Ki nem vehet részt

  • Any botulinum toxin application and surgical intervention to the lower and upper extremities in the last 6 months
  • Receiving surgery or botox application to the lower or upper extremity
  • Serious vision and hearing problems
  • Children who have difficulty understanding and following the rules of the game,
  • Individuals with joint contracture
  • Those with pacemakers because they emit radio waves

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A vizsgálatról

Mit akar kideríteni a vizsgálat

Cerebral palsy (CP) is a non-progressive neurological disorder characterized by a persistent decline in sensory, cognitive or especially gross and fine motor functions during infancy or early childhood. In children with spastic CP, spasticity, muscle weakness, delay in motor development, inadequacy of gross and fine motor skills, selective motor control and functional capacity may be affected. Selective motor control (SMC) is the ability to isolate a muscle or muscle group to perform a specific movement. In children with CP, spasticity directly causes impairment of SMC, as movement patterns governed by flexor or extensor synergies are affected, which inhibits functional movements. Motor dysfunction in CP causes activity limitations and can negatively affect functional capacity. In addition, falls may increase in individuals with CP due to poor balance control, resulting in pain, injury and disability, and may cause individuals to lose confidence in their ability to perform routine activities. Increased fear of falling in individuals with CP may also lead to restriction of activities.It was discussed that the interactive computer game has possible evidence of efficacy allowing to improve gross motor function in individuals with CP. It also appears to have the potential to produce gross motor improvements in terms of strength, balance, coordination and gait for individuals with CP.As a result of our literature review, studies investigating the effect of virtual reality games on gait, balance and coordination in children with CP were observed. However, the effect of virtual reality games on selective motor control has not been sufficiently investigated. The aim of our study, which is planned to eliminate this deficiency in the literature, is to investigate the effect of video game-based exercise training, which provides higher motivation than conventional physical therapy methods, on selective motor control, fear of falling and functional capacity in individuals with CP.

A vizsgálat 2 csoportja

  • Conventional Physiotherapy GroupMár használt kezelés, összehasonlításként

    30 minutes of upper and lower extremity strengthening exercises, upper and lower extremity stretching exercises, functional exercises to increase joint range of motion, tone regulation exercises, 30 minutes of weight transfer exercises to the upper and lower extremities, exercises to improve elective motor control (including isolated joint movements). exercises), balance and coordination exercises (weight transfer to the right-left, front-back on the balance board, cross-arm-leg exercises, exercises for balance and protective reactions), walking training will be applied.

    Kezelés: Conventional Physiotherapy

  • Video Game Based Exercise Training GroupA vizsgált kezelés

    30 minutes of upper and lower extremity strengthening exercises, upper and lower extremity stretching exercises, functional exercises to increase joint range of motion, tone regulation exercises, 30 minutes of XBox Video Games (10 minutes of Reflex Ridge, 10 minutes of Rallyball, 10 minutes of River rush games) will be applied.

    Kezelés: Conventional Physiotherapy és Video Game Based Exercise Training

Adatok és források

Regiszteradat
Szerepel a ClinicalTrials.gov-on.
Hivatalos cím
The Effect of Video Based Games Exercise Training on Selective Motor Control, Fear of Falling and Functional Capacity in Individuals With Spastic Cerebral Palsy
A regiszteradat frissítve
2025. április 17.